I ran my first server around this time in 2012. It was just with friends only and lasted but a month. It was fun but it was just after this battlezone launched. Since then we have been thru 3 maps, most spanning almost a full year in time. All these maps will soon be re-uploaded to the website and be available for you to download. We look forward to more years on battlezone with you all!
A brand new spawn
We not only focused on a nice looking spawn, but also a functional one. The last spawn was far too spread out even though it looked great visually. This time we kept everything compact so you can move around with ease. You can now buy and sell more items as well as trade more items with villagers. Take a look around spawn and see what we have to offer! Wilderness warps are currently disabled until the map starts to get saturated. We are going to stick with a 5k world border for a few weeks to see what 1.9 might bring.
Some of the biggest changes is how you get around the server. We have the opinion that some balance was needed to give more focus on different aspects of the game.
/home now costs $100 to use each time. This is to encourage other means of travel first before using the instant teleportation privilege known as /home.
/town spawn and /town spawn <name> are now free of charge! Explore other towns and engage in player shops.
/tpa has been removed from the server. The game plays out much differently without this command, and we think we like it so far.
Mobs no longer spawn from mob spawners. The economy is going to be more balanced this time around because of the lack of spawners. Mob drops will no longer be in abundance. Players will no longer sit under a double grinder getting unfair amounts of xp instead of playing the game to earn their xp. They trade however is that you get paid $500 for breaking a zombie, skeleton or spider spawner, and $200 for breaking a cave spider spawner. Unfortunately we have to disable cave spiders for this to work but we believe the economic value is worth the tradeoff.
There are no longer any player shops at the spawn. Instead players are encouraged to build shop plots in towns and build their own market. Chestshops can only be placed on towny shop plots. A mayor can set this type of plot by typing /plot set shop. It also costs $100 to place a chestshop. If you break the chestshop sign you will get refunded $75. There is also a new chestshop notification plugin that lets you know what was sold at your shop while you were offline.
I think I'm missing more but that's what is mostly new. See ya guys on the server!